![reshade 3.0 vs 2.0 reshade 3.0 vs 2.0](https://i.ytimg.com/vi/z_sY4iCfkAA/maxresdefault.jpg)
#Reshade 3.0 vs 2.0 how to#
For information on how to set these variables manually, see: These will be set automatically for Phantasy Star Online 2, but re-adding GShade to the game may be necessary in some cases. To improve FPS latency and stuttering for specific games, a new section of config options has been added to GShade.ini.This is a solution to a concern that had been brought up frequently after the removal of BMP format support, as many photographers wish to take several screenshots in very quick succession.
![reshade 3.0 vs 2.0 reshade 3.0 vs 2.0](https://img.gta5-mods.com/q75/images/vivid-v-for-reshade-3-0/3fd02b-on1_9Ask9Qz.png)
Lower compression levels and specific compression types result in a larger file size but take much less time to process.The PNG compression type and level used when taking screenshots can now be specified on the Settings tab, enabling manual tweaking of speed and file size.ZigZag.fx - Implemented Blending.fxh helper macros.Wave.fx - Implemented Blending.fxh helper macros.Swirl.fx - Implemented Blending.fxh helper macros.StageDepth*.fx - Implemented Blending.fxh helper macros.pkd_LayerCake.fx - Implemented new divide blending modes.MultiStageDepth.fx - Implemented Blending.fxh helper macros.Layer*.fx - Implemented Blending.fxh helper macros.Copyright.fx - Implemented Blending.fxh helper macros.ColorChart.fx - Removed unused Blending.fxh include.BulgePinch.fx - Fixed a missing header include, implemented Blending.fxh helper macros.Blending.fxh - Fixed color dodge blending mode, added two new divide blending modes, added some helper preprocessor macros.ArtisticVignette.fx - Implemented Blending.fxh helper macros.The following shaders have been updated:.Fixed an issue with the UI rounding settings for the Minty's Periwinkle Mint theme.Fixed a rare issue in all utilities where the on-app-startup process check would be blocked by an antivirus and lead to an app crash.